Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Friday, December 18, 2015

Oversold & Underused?

Or: It's not enough to change the tools, you have to change mindsets

(And if you don't change mindsets, nothing changes)

Oversold and Underused by Larry Cuban (2001)

I was inspired to write this post, by nothing more than a sense of bewilderment at how many of the teachers involved in the ongoing of working to see real reformation and revolution in terms of the potential of digital tools to transform learning are completely and utterly oblivious of this book, written ages ago (in computer terms anyway) and it's words of wisdom for anyone who wants to learn from the mistakes of the past...

"“Those who fail to learn from history are doomed to repeat it” George Santanya

Alongside Fullan's Stratosphere, Cuban's seminal text on the challenges of tech integration is one of the most important, and insightful books on the subject of tech integration in schools I ever read. What is more astounding still is that Cuban's predictions back in 2001 continue to remain as true today as they ever were.

Of course if anything at all here resonates with you in the slightest you really should read the book. But, I realise that most teachers have better things to do than read books about tech integration, so with that in mind, I have condensed the entire book into my own version of 'Cliff's Notes', some 'Sean's notes', in a Google doc. Below, for the sake of brevity I present the sections that I believe are absolutely essential. Everything that follows are Cuban's words, anything I have to interject is included in [brackets], in addition most instances of emphasis, and headings to structure content are also mine.

Levels of Integration

p53
The Initial level is entry (first months of using computers). Then adoption (teachers generally use text, lecture, and conventional approaches but introduce lessons to teach students how to use keyboard, mouse, and elementary applications). After adoption, the next level of integration is adaptation, when most of the classroom time is still spent in conventional ways of teaching, but  students spend about one fourth or more of their time using computers for homework and daily work in class. The next level is appropriation, where the teacher is fully confident in the use of computers and integrates the technology regularly into daily routines. The highest level is invention, where teachers experiment with new ways of networking students and colleagues and use project-based instruction and interdisciplinary approaches.

These levels of integration with curriculum and instruction are drawn from Judith Sandholtz, Cathy Ringstaff, and David Dwyer, Teaching with Technology (1997).

...

Teacher's Attitudes toward Technology

p58
To fervent advocates of using technology in schools, no revolution had occurred in how the teachers organize or teach in these classrooms. Nor had there been dramatic or substantial changes in how teachers teach, or children learn. If anything, the addition of a computer center to the array of centers already in common use in these classrooms means that teachers had adapted an innovation to existing ways of teaching and learning that have dominated early childhood education for decades. Studies of computer use in other preschools and kindergartens across the country supported this observation.

p65
Despite the claims of technology promoters that computers can transform teaching and learning, the teachers we studied adapted computers to sustain, rather than transform, their philosophy that the whole child develops best when both work and play are cultivated and “developmentally appropriate” tasks and activities are offered.

p94
In interviews with the 21 teachers, 13 (just over 60 percent) said that their teaching had indeed changed because of their use of information technologies. [...] Of the 13 teachers who said that their teaching had changed, most referred to how they changed their preparation for teaching and how they used computers as another tool to teach. Only four said that they now organized their classes differently, lectured less, relied more on securing information from sources other than the textbook, gave students more independence, and acted more like a coach than a performer on stage. In short, they said that in using technology they had become more student-centered in their teaching; they had made fundamental changes in their pedagogy.

p97-98
Neither the age, experience, nor gender of teachers was a significant factor in our data. We found little difference in computer use between veteran and novice teachers, between those with and those without previous technological experience, or between men and women. Furthermore, we did not find technophobia to be a roadblock. Teachers at both schools called for more and better technology, were avid home users, and believed in the future ubiquity of computers in society.

p134
Teachers continually change their classroom practices. For example, some teachers quickly adopted computers for their classes, though most did not. Yet the teachers who decided to wait or choose to ignore the new technologies still engaged in changing other aspects of their teaching. Some may have decided to use a new textbook; others may have discovered a new way to do small-group work; and even others may have borrowed a technique from a colleague down the hall to press students to write more than a paragraph. These small changes are incremental and occur frequently among teachers. But these small adjustments are not what the promoters of computers had in mind. They wanted to transform teaching from the familiar teacher-centered approach to one that required the teacher to play a considerably different role. Using technology, the teacher would organize the classroom differently, giving students far more control over their learning (for example, working in teams on projects). Such changes would entail fundamental shifts in the teacher’s and students’ roles, the social organization of the classroom and power relationships between teacher and students.

The point, then, is that teachers change all the time. It is the kind of change that needs to be specified. Champions of technology wanted fundamental change in classroom practice. The teachers that we interviewed and observed, however, engaged mostly in incremental changes.

p137-138
In a previous study, I investigated teachers’ responses to the introduction of the technological innovations of film (1910’s-1940’s), radio (1920’-1940’s), and instructional television (1950’s -1980’s). Each of these highly touted electronic marvels went through a cycle of high expectations for reforming schools, rich promotional rhetoric, and new policies that encouraged broad availability of the machines, yet resulted in limited classroom use. [...] But logistics gave teachers a headache. Securing a film from the district’s audio-visual centre at just the right time for a particular lesson of having the radio or television broadcast available at only one time and not other times caused problems. Incompatibility between the existing curriculum and the offerings of films, radio, and television further reduced use.

p163
Since the nineteenth century, chalk and blackboard, pens, pencils, and textbooks have proven themselves over and over again to be reliable and useful classroom technologies. Teachers added other innovations such as the overhead projector, the ditto machine (later the copying machine), and film projector (later the VCR) because they too proved reliable and useful. But most teachers continue to see the computer as an add-on rather than as a technology integral to their classroom content and instruction.

p167 - 170
In the case of information technologies, teachers make choices by asking practical questions that computer programmers, corporate executives, or educational policymakers seldom ask. And the reason is straightforward enough: schools serve many and conflicting purposes in a democratic society. Teachers at all levels have to manage groups in a classroom while creating individual personal relationships; they have to cover academic content while cultivating depth of understanding in each student; they have to socialize students to abide by certain community values, while nurturing creative and independent thought. These complex classroom tasks, unlike anything software developers, policymakers and administrators have to face, require careful expenditure of a teacher’s time and energy. So in trying to reconcile conflicting goals within an age-graded high school or a bottom-heavy, research-driven university, teachers ask themselves down-to-earth questions in order to decide which electronic tools they will take to hand. Here are some of the questions teachers ask:

• Is the machine or software program simple enough for me to learn quickly?

• Is it versatile, that is, can it be used in more than one situation?

• Will the program motivate my students?

• Does the program contain skills that are connected to what I am expected to teach?

• Are the machine and software reliable?

• If the system breaks down, is there someone else who will fix it?

• Will the amount of time I have to invest in learning to use the system yield a comparable return in student learning?

• Will student use of computers weaken my classroom authority?


The maverick computer-using teachers I have identified sought to substantially change their instructional practices. They welcomed computers with open arms, took courses on their own, incessantly asked questions of experts, and acquired the earliest computers available at their school or for home use. They did so because they sensed that these machines fit their pedagogical beliefs about student learning and would add to the psychic rewards of teaching. Most of the innovators used computers to support existing ways of teaching. Others not only embraced the new technology, but also saw the machines as tools for advancing their student-centered agenda in transforming their classrooms into places where students could actively learn.

Thus, even within the constrained contexts in which teachers found themselves, teachers—as gatekeepers to their classrooms—acted on their beliefs in choosing what innovations to endorse, reflect, and modify.

p170
The introduction of computers into classrooms in Silicon Valley schools had a number of unexpected consequences. They are:

• Abundant availability of a “hard” infrastructure (wiring, machines, software) and a growing “soft” infrastructure (technical support, professional development) in schools in the late 1990’s has not led, as expected, to frequent or extensive teacher use of technologies for tradition-altering classroom instruction.

• Students and teachers use computers and other technologies more at home than at school.

• When a small percentage of computer-using teachers do become serious or occasional users, the—contrary to expectations—largely maintain existing classroom practices.

Slow Revolution

p171
Simply put, more and more teachers will become serious users of computers in their classrooms as the “hard” and “soft” infrastructures mature in schools. This explanation also suggests that uses of technology to preserve existing practices will continue among most teachers but give way slowly to larger numbers, especially as high schools and universities shift to more student-orientated teaching practices.

For the tiny band of teacher-users who have already transformed their classrooms into student-centered, active learning places, the slow-revolution explanation places them in the vanguard of a movement that will eventually convert all classrooms into technology-rich sites. Embedded in the explanation is a supreme confidence that with further work to secure better equipment, more training, and adequate technical support, as the years pass a critical mass of users will accrue, and the gravitational force of this group will draw most of the remaining teacher into technology’s orbit.

Depressing (but accurate) Predictions...

p175
I believe that core teaching and learning practices—shaped by internal and external contexts—would remain very familiar to those who would visit mid-twenty-first-century schools.

p177
Success in making new technologies available obscures, however, the divergent goals spurring the loosely tied coalition. Some promoters sought more productivity through better teaching and learning. Others wanted to transform teaching and learning from traditional textbook lessons to more learner-friendly, student-centered approaches. And some wanted students to become sufficiently computer literate to compete in a workplace that demanded high-level technological skills. Have these varied purposes been achieved in schools?

Beginning with computer or digital literacy, more and more students now take required keyboarding classes and courses in computers that concentrate on learning commonly used software. No consensus, however, exists on exactly what computer literacy is. Among computer advocates, definitions diverge considerably. Is it knowledge of and skill in programming? Is it being able to trouble-shoot computer lapses or software glitches? Is computer literacy knowing how to run popular software applications such as word processing programs and spreadsheets? Or is it simply completing a required course in computers? When we remember the many shifts in the meaning of computer literacy since the 1980's (recall how many experts once urged everyone to learn BASIC programming), any hope of securing agreement on a common definition appears slim. On such an elementary but crucial point, promoters offer little direction to computer-using teachers.

Some researchers have claimed that computer literacy, however defined, pays off in higher wages, further strengthening the educational rationale for using computers in schools. Yet schools can hardly claim full credit for students' growing technological literacy, when many also pick up computer knowledge and skills at home and in part-time jobs. The contribution that school courses and experiences have made to computer literacy and competitiveness in the workplace remains, at best, murky.

p178
Nor has a technological revolution in teaching and learning occurred in the vast majority of American classrooms. Teachers have been infrequent and limited users of the new technologies for classroom instruction. If anything, in the midst of the swift spread of computers and the Internet to all facets of American life, "e-learning" in public schools has turned out to be word processing and Internet searches. As important supplements as these have become to many teachers' repertoires, they are far from the project-based teaching and learning that some techno-promoters have sought. Teachers at all levels of schooling have used the new technology basically to continue what they have always done: communicate with parents and administrators, prepare syllabi and lectures, record grades, assign research papers. These unintended effects must be disappointing to those who advocate more computers in schools.

Securing broad access and equipping students with minimal computer knowledge and skills may be counted as successes. Whether such intended effects lead to high-wage jobs is unclear because the outcomes may be due more to graduates' skills picked up outside of school or to their paper credentials. When it comes to higher teacher and student productivity and a transformation in teaching and learning, however, there is little ambiguity. Both must be tagged as failures. Computers have been oversold and underused, at least for now.

p194
Yet technology will not go away, and educators have to come to terms with it as an educational tool. Understanding technology and the social practices that accompany it as a potent force in society is incumbent on both students and adults. From the telephone to the automobile to the computer, technologies carry with them the baggage of complex social practices and values that need to be explicitly examined.

How early childhood classrooms, high schools, and universities in Silicon Valley and across the nation responded to the last two decades of technological innovations is a case study in both stability and change. No one who attended schools in the 1950's and then visited schools in 2000 could fail to note many important differences in classroom practice. It is untrue that schools or teachers cannot change. Those visitors, however, would also note strong, abiding similarities between classrooms and teaching practices a half-century apart. Those similarities are due to the historical legacies and contexts. Ad hoc incremental changes have occurred often; fundamental changes have occurred seldom.

Although promoters of new technologies often spout the rhetoric of fundamental change, few have pursued deep and comprehensive changes in the existing system of schooling. The introduction of information technologies into schools over the past two decades has achieved neither the transformation of teaching and learning nor the productivity gains that a reform coalition of corporate executives, public officials, parents, academics, and educators have sought. For such fundamental changes in teaching and learning to occur there would have to have been widespread and deep reform in schools' organisational, political, social, and technological contexts.

I predict that the slow revolution in technology access, fuelled by popular support and continuing as long as there is economic prosperity, will eventually yield exactly what promoters have sought: every student, like every worker, will eventually have a personal computer. But no fundamental change in teaching practices will occur. I can imagine a time, for example, when all students use portable computer this way they use notebooks today. The teacher would post math assignments from the text and appropriate links on their Website, which students would access from home. Such access, however, will only marginally reshape the deeply anchored structures of the self-contained classroom, parental expectations of what teachers should be doing, time schedules, and teachers' disciplinary training that help account for the dominant teaching practices. The teacher in my example would use the laptops to sustain existing practices, including homework. In short, historical legacies in school structures and parents' and taxpayers' social beliefs about what schools should be doing, I believe, will trump the slow revolution in teaching practices. Those fervent advocates who seek to transform teaching and learning into more efficient, proactive work through active, student-centered classrooms will find wholesale access to computers ultimately disappointing.


Cuban L (2001). Oversold and underused: computers in the classroom. Cambridge, Mass.: Harvard University Press.

http://goo.gl/GtHxYK

Thursday, November 6, 2014

Technology, IT & ICT vs Digital Literacy

It's a constant frustration for me, the way the terms 'technology' 'IT' and "ICT' are all used interchangeably as if they all mean the same thing—they don't.

Why does it matter? That's what this post is all about.


This is IT - A focus on the function of the machine 


This is ICT - A focus on using the machine 

I'm a DLC, a 'Digital Literacy Coach', I'm not an IT (Information Technology) Teacher, I'm not even an ICT  (Information Communication Technology) teacher, but this post is not about what I do, I've written about that here. No, this post is about why distinguishing between these is essential if we are serious about integrating digital technologies effectively and meaningfully into educational contexts.

Let's just clear this up at the outset, here's the difference:


Information Technology (IT) is a focus on the machines, the hardware, and the code that enables these machines to be controlled effectively, this is the computing, the Computer Science, the electronic engineering, the coding, without which nothing that we call ICT or Technology Enhanced Learning (TEL) would be possible.* 

Information Communication Technology (ICT) is a focus on the use of these machines to communicate, communicating with ordinary people who are not skilled in IT, people like you and me. ICT refers to technologies that provide access to information through telecommunications. It is similar to Information Technology (IT), but focuses primarily on the kinds of communication technologies powerfully exemplified by the SAMMS framework. Communications mediums that provide situated, unprecedented access to tools that are multimodal, mutable and socially networked.

Digital literacy—Where do you want to go today?
I find a car analogy helpful in explaining this:

IT is a focus on the machine, the automobile— designing them, making them, fixing them, maintaining them.

ICT is learning how to drive the car, the driving instructor is the ICT teacher, and while this is a part of the role of someone like me, a 'Digital Literacy Coach' that's not at the heart of it. Why? Because it's still focused on the act of driving the car as an end in and of itself, what DLCs and all educators should be more interested in is digital literacy, the use of these skills to create, communicate, collaborate. To push the analogy still further, digital literacy means, great, now you can drive - but where do you want to go? On a vacation? To work? To school, college? The possibilities are endless, and with all/most of them, the technology is a means to an end.

IT: Automotive engineering
ICT: Driving instruction/education
Digital Literacy: ROAD TRIP!

Technology Terminology

It is clear from the literature that many terms abound within this arena of learning, from the ubiquitous but ambiguous ‘technology’ to ‘21st Century Learning’ – used in a way where the term is assumed to bring with it an ‘obvious’ digital context, ie, the use of computers.

The term ‘technology’ is a particularly broad and ill-defined one (Ohler, 1999). Currently it is most often used as shortening of the full term, ’digital technologies’ ‘computer technologies’ or ‘ICT’, although of course it can mean, in theory, any application of human knowledge to solve practical problems. The Apple dictionary defines it simply as,

“the application of scientific knowledge for practical purposes.” 

Techno

The word technology itself derives from the word 'techno', meaning "art, craft, skill," later "technical, technology," from Latinized form of Greek tekhno-, combining form of tekhne "art, skill, craft in work; method, system, an art, a system or method of making or doing," (etymonline)

As such it includes not only mechanical artefacts, but also procedures and practices. Even when technology is interpreted as only mechanical objects, the range of objects is almost inexhaustible: from simple things such as an overhead projector, to a pencil, and consequentially, to more complex systems such as the computer and of course, the Internet.

Even when we further narrow our definition of 'technology' down to the computer, we should still be thinking about these in terms of 'art, craft, skill, making, doing'. Even then the list of things we need to know and do, using these technologies is still a challenging one, a barrier for many. The issue of technology as a barrier is not new. Far from it, clearly, people have wrestled with technologies since time out of mind, although the ‘wrestling’ was generally more of that involving the need to sharpen pencils, or replace the ink in a pen – a dichotomy Mishra and Koehler (2006) approach by separating them into two distinct, but obviously related categories; namely, ‘standard’ technologies, “such as books, chalk and blackboard”, and more ‘advanced’ technologies, “such as the Internet and digital video (p1027)”. So the problem then is more one of the rate of change than the actual use of technologies in teaching. As Mishra et al explain:

“… the rapid rate of evolution of these new digital technologies prevents them from becoming ‘transparent’ any time soon. Teachers will have to do more than simply learn to use currently available tools; they also will have to learn new techniques and skills as current technologies become obsolete (ibid, p 1023).”

A point endorsed by Cuban (2001) noting out that teachers’ definition of ‘technology’ is very selective, as since the 19th century, chalk and blackboard, pens, pencils, and textbooks have proven themselves over and over again to be reliable and useful classroom technologies.

“Teachers added other innovations such as the overhead projector, the ditto machine (later the copying machine), and film projector (later the VCR) because they too proved reliable and useful. But most teachers continue to see the computer as an add-on rather than as a technology integral to their classroom content and instruction. (p163; my emphasis).

But, and it's a big but. 

It is that ‘But’ that is at the heart of many barriers to integration.

‘Digital’ literacies and ‘multiliteracies’

The concept of digital literacies is fascinating both in its definition and its application. The term captures an arena of rapidly developing practices, as humans interact with technologies in new ways and for innovative purposes. The exponentially expanding ‘digital world’ of the latter part of the 20th Century and the early 21st Century are creating new opportunities for people to grapple with social norms, explore interests, develop technical skills, and experiment with new forms of self-expression. 

By exploring new interests, tinkering, and ‘messing around’ with these new kinds of media, we acquire various forms of technical and media literacy. Through trial and error, we add new media skills to our repertoire, (Ito et al, 2008). Within my own context, the term ‘Digital Literacy’ has been adopted as a replacement for what used to be referred to as ‘IT’. The assumption being that it fulfils the previous terms, and somehow implies something greater, more meaningful. The reality is all that has happened in most cases is the term has been misappropriated as meaning the same thing, which it does not. When Paul Gilster (1997) coined this term it is highly doubtful that he never intended for this term to be used in this way, what he was doing was introducing a term that very powerfully distinguished between the defining of a ‘thing’ to the more important business of using it. 

Move the conversation on from the mechanics and on into the potential of it to make meaning.


“The concept of literacy goes beyond simply being able to read; it has always meant the ability to read with meaning, and to understand. It is the fundamental act of cognition. Digital literacy likewise extends the boundaries of definition.” (p2)

Of course since then others have attempted their own definitions, “digital literacy means knowing how technology and media affect the ways in which we go about finding things out, communicating with one another, and gaining knowledge and understanding” (Hague and Williamson, 2009) or “Digital Literacies are an enabling skill allowing for a broader range of learning interactions, using a greater range of tools, which then offers the possibility of a wider range of traceable meanings to be made in society.” (Technology Enhanced Learning phase of the Teaching and Learning Research Programme). 

What they invariably have in common is a shift in focus from the machines (IT) to their potential as tools for making meaning (Digital Literacy).


Literacy

‘Literacy’ is a powerful concept to centre this focus. The widespread struggle among educators, parents, researchers and policy makers to conceptualise what it is (young) people “know” or need to know when using digital technologies, and by extension, the Internet, is usefully resolved by conceptualising this knowledge in terms of literacy. Unfortunately this also broadens the argument into a debate over the nature of literacy, which in turn leads us to a deeper question, which literacies are encompassed by this term? Livingstone (2008) alone includes print literacy, audiovisual and media literacies, information literacy, advertising literacy, cyberliteracy, games literacy, critical literacy, and many more. So it is that these ‘multiliteracies’ (Gillen & Barton, 2010) generally refer to the multitude of forms of literacy made possible by the phenomenal pace of IT development. 


Digital Literacies

The term "digital literacies" itself is relatively new within the field of literacy studies. Its definition remains open, but human judgment, or criticality, is assumed in most understandings of digital literacies and at the centre of the concept of ‘multiliteracies’.

Howard Rheingold (2012) has argued that we must actively cultivate skills such as mindfulness and “crap detection” that are central to these new realities of the digital and networked world, or more commonly referred to as ‘critical thinking’. In an online world awash with knowledge/opinion with the border often blurred between the two – critical thinking is essential, the ability to literally critique content, to extricate one from the other, knowledge/opinion, fact/fiction/feeling. 

What is clear is that these ‘digital’ literacies are in a deep and profound sense new literacies, not merely the traditional concept of literacy – reading and writing – carried on in new media. (Kress, 2010)


Accompanying the plurality of these digital literacies, we find a range of terms used by different researchers when extricating one from from another, including but not limited to; internet literacies, digital literacies, new media literacies, multiliteracies, information literacy, ICT literacies, and computer literacies. Coiro, et al (2008) notes that all these terms “are used to refer to phenomena we would see as falling broadly under a new literacies umbrella” (p10).

These literacies need a unifying context, such as the notion of the learner in the 21st Century and digital literacies: Rheingold describes digital literacies in terms of, 'civil engagement in the Digital Age', what he calls ‘21st century literacies’ (Rheingold 2009), as requiring “attention, participation, cooperation, critical consumption, and network awareness.” Rheingold and Ito et al (2008; 2013) see this kind of learning as situated within the participatory online culture of 21st Century.

We find ourselves with a powerfully unifying focus, so let's stop talking about technology and talk about literacy—whether that is linguistic, numeric, or digital, these are now the modes by which we learn everything else, it is, all of it, in the service of making and refining meaning.




* Interesting to note that as of September 2013, the term "ICT" in the UK National Curriculum, where it originated, has been replaced by the broader term "computing", I would imagine this is in order to mitigate the current confusion, and emphasise its computer science 'coding' credentials, as opposed to its capacity for communication. 

Monday, January 13, 2014

Teaching Teachers Tech Integration – 4 Fantastic Strategies



I have recently completed my Practice Based Enquiry as the final element of a Master's in Teaching (MTeach) for the Institute of Education in London, which culminated in a gargantuan 22,000 word dissertation* (not including appendices!)

This post attempts to 'cut to the chase' 4 years and 200 pages later, what, exactly, did I find was worthwhile? What really seems to work?

This was not 'action research' but 'practitioner research study', something my tutor was careful that I should understand, action research seems to be an 'in' academic sounding term at the moment, but is easily wittered while few understand its iterative and longitudinal nature... The ‘practitioner research’ model was more suitable than an action research model, in that it is expected that practitioners will learn from their research into practice, it also aims at improving rather than proving as an approach to research (Campbell, 2007).

The focus of the enquiry was to consider:

What are the most effective strategies for overcoming the barriers to the authentic integration of digital technologies in schools?


The enquiry considered barriers to ICT (information communication technology) integration, and possible enabling solutions. Traditionally, the development of ICT expertise is facilitated by the provision of ‘training courses’. However, for the duration of this enquiry this approach was suspended, in order to explore more learner-centred, collaborative approaches for managing teacher development; utilising opportunities for teachers to learn through interactions with their colleagues and with their own students. This practitioner research study explored barriers to the integration of ICTs and the factors that inhibit their use of ICTs for teaching and learning, and the constraints on that use. The data indicated a strong consensus that the barrier of time was the most significant, with the barriers of training and tech support as contributory factors. 

The case study centred on the role of a Digital Literacy Coach (DLC) in the design and exploration of interventions focused on these areas, with three non-technologically proficient, but experienced teachers. The enabling strategies explored, were not focused on a barrier-by-barrier basis, but to overcome a number of barriers simultaneously. Interventions that focused on utilising time in class with students, and ‘non contact’ time during the school day, were found to be particularly effective. Teachers became more confident about drawing on the strengths of their students as a support strategy. A concern that emerged in relation to ICT integration was that the teaching of ICT skills were becoming neglected. Practices to mitigate this were found to be effective but required careful monitoring to ensure that they are pedagogically driven, not skill driven. The data indicated a significant positive change in teacher response to these barriers, indicating that the interventions that were explored were effective in mitigating these barriers, interventions that could be applied in other teaching contexts.

So—What Works?


Emphasise ‘continuing’ in Continual Professional Development (CPD) over InSET

In short InSET (one off training days) is not effective unless it is a part of CPD, and regarding CPD it was generally felt that relying only on making time after school for CPD is ineffective. InSET (In Service Educational Training) ‘Training’ and ‘Courses’ do not really take account of the actual needs of teachers, “there can be no one size fits all training (Hu and McGrath, 2011, p 50)”. When teachers can see the explicit relevance of the technology to enhancing their practice, their motivation increases, along with willingness to make the effort and to find the time to change (Daly et al, 2009). For some teachers a certain amount of ‘unlearning’ is need, especially in terms of assumptions about what constitutes ‘training’ and when and where this is most effective... Where the PD is more about certification than transformation.


So this approach to CPD could be described as ‘less is more’. Less efficient, but more effective—specifically, often teaching identical, or very similar, skills to several small groups of teachers, at times and places more efficacious to them, rather than once, to all of them, at a time more convenient to the school. 

Essential to the success of this change was the reframing of the dominant school paradigm of ‘training’, from a didactic, ‘instructor as expert’ approach, to that of working with a mentor/mediator; positioning learning around a ‘gradual release of responsibility’ (Pearson & Gallagher, 1983), where all ‘instruction’ is scaffolded for learners, learners who become capable of handling tasks with which they have not yet developed expertise, in effect, ‘learning by being’ (Brown & Adler, 2008)—a form of apprenticeship. With this in in mind, traditional ‘en masse’ teacher training was suspended in favour of a core set of ‘little and often’ strategies that were developed with the case study teachers and piloted with their grades; these 4 strategies  (3Ts & a J) are described below: 

'Team Time'

Teachers were asked to use a ‘timetable audit’ to reflect carefully upon a typical week at their grade level. What emerged was that at least twice a week, during the school day in each grade, all the teachers were ‘free’ at the same time.  This was dubbed, ‘Team Time’, a time when the DLC would be available specifically to that team to facilitate collaborative and individualised (Hixon & Buckenmeyer, 2009) teacher-generated opportunities to learn from and with each other (Pickering, 2007). These shorter, smaller and more frequent meetings are the kinds where collaborative work is more effective than larger, infrequent meetings (Cordingley et al, 2005; Devereux, 2009). Most weeks these are informal affairs, that provide a forum for collaboration; teachers are able to discuss technical and curriculum questions, classroom management issues and assessment practices, as well as how to use available technology, and share tips and short cuts they have learned with/from their students (Ciampa & Gallagher, 2013). One teacher’s efficacy (often a 'Tech Mentor'—a teacher designated as having a particular role in the development of ICT within the grade level or department—but not always)  with a particular tool can quickly became ‘viral’ with two or three other teachers eager to learn from a colleague’s expertise, very much imitating the way they observe their own students learn from each other.

‘Trickle Down Training’ 

Teachers benefit far more from informal, home based activities (Hustler et al, 2003), so when they (somewhat guiltily) request assistance with personal uses of ICT, they are often pleasantly surprised to learn that it is precisely this ‘self-centred’ use of ICT that can provide a synergistic, symbiotic ‘cascade effect’ on the development their own ICT skills, such as for creating a ‘home movie’, or cropping an image for use with a social network profile. This kind of CPD, based on personal interests, takes account of how adults learn, and recognises the importance of individuals taking ownership over their own personalised learning journeys.

'Techsperts’ 

Many students are quick to learn many of the skills and potentialities of digital tools, what Mishra & Koehler (2006) call technological knowledge (TK), yet are not necessarily skilled at, for example, sharing them. The involvement of students through skilled facilitation (Ruddock, 2004) creates a collaborative ethos that harnesses the time spent in the classroom as time for ‘training’ by taking advantage of the students’ natural facility with digital technologies, while also harnessing the pedagogical content knowledge (PCK) of their teachers—their unique perspectives based on many years of experience. This is a repurposing of Mishra & Koehler’s TPACK model (2006) I describe as TK + PCK = TPCK.

Scenarios become commonplace whereby a student finds a new way of doing something or makes a discovery that the teacher has never come across before, but rather than feeling threatened by this, the teacher facilitates this and turns it into a “teachable moment” (Crook et al, 2010). In this case the teacher could give the student control of the screen, eg, via a projector, to guide the class (and often the teacher) through the process. The students have a natural sense of determination and perseverance when faced with technical problems; even though they accept that these problems happen, they see this as an inevitable aspect of using technology - not an exception.

At present I run 'classes' during a lunch-time each week, with 2 to 3 students per class (In a grade of 9 classes, that means a manageable number of about 20 Techsperts) are invited to attend and pick up skills (from the DLC and from each other) to share with their classes. This started off just being for certain units, but it's popularity with the students and teachers led to be being established as a year long arrangement.

JITT

JITT or ‘just in time teaching/training’, is an organic, serendipitous or spontaneous intervention that occurs on a ‘need to know’ basis, when needed or “just in time”. These are, "spontaneous and short tutorial sessions—both student to student and instructor to student—driven by immediate requirements (Mishra & Koehler, 2006, p 1036)." Teachers acquire ‘problem-solving’ technical skills to overcome first order barriers (Ertmer, 1999) as ‘short, sharp, specific’ interventions at the point of need, within instructional practices that incorporate meaningful uses of technology (ibid). In this way collaborative learning can be achieved which is “shorter, smaller and more frequent”, the kind of ‘needs-based training’ advised by Karagiorgi & Charalambous (2006, p 406), tailored to each teacher’s needs. This is a form of ‘training’ targeted directly at the point of need—assuming the teacher makes a point of noting how the recovery was improvised—so it can become a learning opportunity in and of itself, and not just reinforcing their dependence on what could easily become just another form of technical support.


The final report [pdf] is available here: http://goo.gl/lM1Tq


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